![]() While the graphics aren't bad, they're nothing to write home about either. The presentation in Commandos: Strike Force is fairly bland. After this happens enough times, you'll be tempted to shoot your allies yourself and save the hassle of trying to defend them later. Your allies will often run right into the open and stand around, just begging to be shot by the Axis soldiers. And as bad as the enemy AI is, your CPU-controlled allies make it look like a genius by comparison. It's just too far outside the realm of belief that less than a minute after realizing there's an intruder in their midst, the enemy would be back to business as usual as if nothing happened. If you happen to attract the enemy's attention, either by being spotted sneaking around or by killing a soldier in plain view of others, the heightened alert status of the troops will pass quickly. The gameplay in Commandos: Strike Force is somewhat uninspiring. The Spy actually brings to mind another hit Eidos franchise, Hitman, and makes for a fresh addition to an otherwise generic squad-based shooter. By disguising himself as an enemy soldier, the Spy can fool anyone of a rank equal to or lower than that of the uniform he's wearing. Then, he can swipe the dead soldier's uniform and sneak around virtually unnoticed. ![]() The Spy can sneak up on enemy soldiers and eliminate them silently with a garrote. The most unique class in Commandos: Strike Force has to be the Spy.
0 Comments
Leave a Reply. |